Tactile Technologies
Tactile Technologies is a curriculum product that introduces learners to 3D printing technologies and accessibility principles. Modules and interactive, in-person workshops help learners gain the skills needed to transform visual media into a 3D learning experience.
Participants choose their media (usually a children's book), adapt the story into 3D, design/edit 3D models, and create a tactile product. Tactile Technologies updated an aging curriculum and offered a new, project-based learning experience for practicing accessibility in educational environments.
SHANNON BUTTS
ABOUT ME
I am a PhD Candidate studying writing, media, and digital rhetoric at the University of Florida. My research examines how mobile writing technologies shape community literacy practices. In general, I study how writing moves, and how that movement augments environments and rewrites public space by circulating information and individuals.
My work uses traditional print media (like graffiti and protest posters) alongside digital writing technologies (such as augmented reality, 3D printing, and digital mapping) to trace a genealogy of mobile media. Drawing on mobile interface theory, digital rhetoric, and theories of critical making, I argue that the material tools and technologies of writing shape not only the way we read, write, and circulate information, but also how we move through environments, process memories, and experience space.
​
I am postdoc working in writing, media, and digital rhetoric at the University of Florida. My research and teaching focus on the rhetoric of community education and social advocacy - how emerging writing technologies connect people to local issues and create platforms for social change. Digital platforms and mobile technologies are changing how and where we write. My work examines how the material tools and technologies of writing shape not only the way we read, write, and circulate information, but also how we can better articulate local discourse, amplify marginalized voices, and mobilize civic action.
​
you build a great product that best fits your learning needs.
​
For more information about how I research, teach, and design for social change, please see my projects and CV.